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 i iz here

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Billy_Death
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PostSubject: i iz here   Wed Sep 08, 2010 12:49 pm

i can get on the server l8er this month Razz but not any time soon need a new gta and i gotta rebuild the jalepno Sad
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PostSubject: Re: i iz here   Wed Sep 08, 2010 4:39 pm

Heya dude =)

sup?

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PostSubject: Re: i iz here   Wed Sep 08, 2010 7:27 pm

Chaos are these your own pics???? in your signature?
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PostSubject: Re: i iz here   Wed Sep 08, 2010 9:36 pm

i created them with teh game Sims 3

the random sims look ugly as fuck XD but with some modifikations and some eyes fpr cute girls you can create awesome sim-girls =)


This is a random Sim created by Sims 3 Developers:



and this is how my sims look like =)












=)

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PostSubject: Re: i iz here   Wed Sep 08, 2010 10:20 pm

wow... Shocked good job chaos Smile
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PostSubject: Re: i iz here   Thu Sep 09, 2010 9:45 am

nice one man do you make them just ingame in sims 3 and that you take a pic of them and you edit that pic or any other way????
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PostSubject: Re: i iz here   Fri Sep 10, 2010 5:10 pm

In quantum mechanics, the Heisenberg uncertainty principle states by precise inequalities that certain pairs of physical properties, like position and momentum, cannot simultaneously be known to arbitrary precision. That is, the more precisely one property is known, the less precisely the other can be known.
This statement has been interpreted in two different ways. According to Heisenberg its meaning is that it is impossible to determine simultaneously both the position and velocity of an electron or any other particle with any great degree of accuracy or certainty. According to others (for instance Ballentine)[1] this is not a statement about the limitations of a researcher's ability to measure particular quantities of a system, but it is a statement about the nature of the system itself as described by the equations of quantum mechanics.
In quantum physics, a particle is described by a wave packet, which gives rise to this phenomenon. Consider the measurement of the absolute position of a particle. It could be anywhere the particle's wave packet has non-zero amplitude, meaning the position is uncertain - it could be almost anywhere along the wave packet. To obtain an accurate reading of position, this wave packet must be 'compressed' as much as possible, meaning it must be made up of increasing numbers of sine waves added together. The momentum of the particle is proportional to the wavelength of one of these waves, but it could be any of them. So a more accurate position measurement-by adding together more waves-means the momentum measurement becomes less accurate (and vice versa).
The only kind of wave with a definite position is concentrated at one point, and such a wave has an indefinite wavelength (and therefore an indefinite momentum). Conversely, the only kind of wave with a definite wavelength is an infinite regular periodic oscillation over all space, which has no definite position. So in quantum mechanics, there can be no states that describe a particle with both a definite position and a definite momentum. The more precise the position, the less precise the momentum.
The uncertainty principle can be restated in terms of measurements, which involves collapse of the wavefunction. When the position is measured, the wavefunction collapses to a narrow bump near the measured value, and the momentum wavefunction becomes spread out. The particle's momentum is left uncertain by an amount inversely proportional to the accuracy of the position measurement. The amount of left-over uncertainty can never be reduced below the limit set by the uncertainty principle, no matter what the measurement process.
This means that the uncertainty principle is related to the observer effect, with which it is often conflated. The uncertainty principle sets a lower limit to how small the momentum disturbance in an accurate position experiment can be, and vice versa for momentum experiments.[clarification needed]
A mathematical statement of the principle is that every quantum state has the property that the root mean square (RMS) deviation of the position from its mean (the standard deviation of the X-distribution):

times the RMS deviation of the momentum from its mean (the standard deviation of P):

can never be smaller than a fixed fraction of Planck's constant:

Any measurement of the position with accuracy collapses the quantum state making the standard deviation of the momentum larger than .

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PostSubject: Re: i iz here   Fri Sep 10, 2010 5:38 pm

uhmm travis what that means?

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PostSubject: Re: i iz here   Fri Sep 10, 2010 11:19 pm

Nick_Robertson wrote:
nice one man do you make them just ingame in sims 3 and that you take a pic of them and you edit that pic or any other way????


i edit them ingame . some pics i edit with gimp after .. but they are on facebook ^^


eye shadow ,hair, eye liner , clothes , eyes , accesoiries etc etc is downloaded and combined... face presets made by myself =)


that means.. with the random game ( without modifikations ) u cannot do characters like mine ^^

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PostSubject: Re: i iz here   Sat Sep 11, 2010 7:13 pm

i knew u guys would not comprehend what i said SmileRazz

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PostSubject: Re: i iz here   Sat Sep 11, 2010 7:24 pm

trav i dont know what quantum mechanics has to do with our server or this topic...

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PostSubject: Re: i iz here   Sun Sep 12, 2010 8:57 am

Hahaha yep rly lol Smile

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PostSubject: Re: i iz here   Wed Sep 15, 2010 2:57 am

<.< and the sexy photos do? maybe i should upload a chart on quantam mechanics of the human sub coloniol nerouses of the dual core antholian brainspectual radoeon cyfertonical regoional deflex subneriological simtological syperogical subsection of a peanut.

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PostSubject: Re: i iz here   Wed Sep 15, 2010 10:33 am

xD enouth tekknobabble *lawl*

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PostSubject: Re: i iz here   Wed Sep 15, 2010 1:15 pm

Lol of a peanut??? wtf man?

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PostSubject: Re: i iz here   Fri Sep 17, 2010 7:34 am

i dont get it

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PostSubject: Re: i iz here   Sun Sep 19, 2010 4:15 pm

its simple to explain just divide the subinscetion CPM constumagjection of what i say and cocalculite the statements of the person eating a cake:P then add substrots sphere so that the pie is forever though.

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PostSubject: Re: i iz here   Sun Sep 19, 2010 8:57 pm

bla bla bla bla Razz
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PostSubject: Re: i iz here   Sun Sep 19, 2010 9:44 pm

xD

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PostSubject: Re: i iz here   Tue Sep 21, 2010 8:49 am

Its one complexed thing lol Razz

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PostSubject: Re: i iz here   Tue Sep 21, 2010 4:51 pm

2 be complex or not 2 be complex that is the question

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PostSubject: Re: i iz here   Tue Sep 21, 2010 4:56 pm

The question is: do these things help our server???
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PostSubject: Re: i iz here   Tue Sep 21, 2010 5:21 pm

no but this is spam area^^ thats allowed to post spam in here Wink

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PostSubject: Re: i iz here   Tue Sep 21, 2010 5:28 pm

yeah that's right srry :p
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PostSubject: Re: i iz here   Sun Dec 26, 2010 8:42 am

Cool Sims and yes the sims that are in the game sucks Razz
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